Evaluating the Integration and Impact of Game-Based Learning in Engineering Education through Management Information Systems in Albania: A Mixed-Methods Study
DOI:
https://doi.org/10.22105/kmisj.v2i1.84Keywords:
Game-based learning engineering, Education management information systems, Educational technology, Learning outcomesAbstract
This study evaluates the integration and impact of Game-Based Learning (GBL) methodologies in engineering education in Albania, with a particular focus on the role of Management Information Systems (MIS) in supporting and analyzing these practices. Using a mixed-methods approach, quantitative and qualitative data were collected from instructors and engineering students at different universities using standardized questionnaires. Assessing the use and prevalence of GBL tactics, the kinds of GBL approaches used, and opinions on how well they improve learning outcomes, engagement, and problem-solving abilities were the study's goals. The study also looked at how MIS can help with GBL implementation and assessment, as well as the difficulties and barriers teachers encounter when using these tactics. The results shed important light on how GBL is currently being used in Albanian engineering education and demonstrate how MIS integration might improve the efficiency and administration of GBL strategies to raise student learning outcomes.
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